#include "../source/server.hpp"

EventLoop base_loop;
std::unordered_map<uint64_t,PtrConnection> _conns;
uint64_t conn_id = 0;
LoopThreadPool* loop_pool;

void ConnectionDestroy(const PtrConnection& conn)
{
    _conns.erase(conn->Id());
}

void OnConnected(const PtrConnection& conn)
{
    DBG_LOG("NEW CONNECTION:%p",conn.get());
}

void OnMessage(const PtrConnection& conn,Buffer* buf)
{
    DBG_LOG("%s",buf->ReadPosition());
    buf->MoveReadOffset(buf->ReadAbleSize());
    std::string str = "Hello World!!";
    conn->Send(str.c_str(),str.size());
}

void Newconnection(int fd) {
    conn_id++;
    PtrConnection conn(new Connection(loop_pool->NextLoop(), conn_id, fd));
    conn->SetMessageCallback(std::bind(OnMessage, std::placeholders::_1, std::placeholders::_2));
    conn->SetSrvClosedCallback(std::bind(ConnectionDestroy, std::placeholders::_1));
    conn->SetConnectedCallback(std::bind(OnConnected, std::placeholders::_1));
    conn->EnableInactiveRelease(10);//启动非活跃超时销毁
    conn->Established();//就绪初始化
    _conns.insert(std::make_pair(conn_id, conn));
    DBG_LOG("GET A NEW CONNECTTION!!");
}

int main()
{
    srand(time(nullptr));
    loop_pool = new LoopThreadPool(&base_loop);
    loop_pool->SetThreadCount(2);
    loop_pool->Create();
    Acceptor acceptor(&base_loop,9999);
    acceptor.SetAcceptCallback(std::bind(Newconnection,std::placeholders::_1));
    //开始监听
    acceptor.Listen();
    base_loop.Start();
    return 0;
}